Edit a scene in the console with a code editor and a live preview, then pull it back to your machine.
This needs the hosted vfrey service, which is not live yet. Everything on this page describes how it will work. Nothing here changes how vfrey works on your machine: local projects, rendering, and the dashboard stay free and need no account.
The console has an editor for the scenes in a cloud project. Open a project, then a scene, then Edit.
Saving goes through the same checks as cloud push: allowed paths, size limits, and your storage quota. The editor remembers which version it opened. If the scene changed in the cloud since then, the save is refused and you can reload, see a line diff, or keep your version. Two people saving at once: one wins and the other is told.Run npx vfrey cloud pull to bring the saved files down to your machine.
The preview runs inside a locked frame with no cookies, no way to reach your account, and no outside network. It can load only the scene’s own files. Its address carries a signed token that expires after 4 hours, and your access is checked on every request.
The same kind of editor ships with vfrey for local work. npx vfrey scene studio DIR opens a scene in the visual editor on your machine and saves edits back into the folder. See Scenes.